yagai butai - unit at field -
*[romeJP]*
syutujin sita butai ha mai turn 1kai zutu kougeki, idou ga deki masu.
shift¨ butai itiran kara sousa simasu.
*[English]*
Deployed troops can attack and move once each turn.
Shift ¨ Operate from the unit list.

*[romeJP]*
[idou]
unit ga idou sita baai, genzai iti kara cursor mokuteki iti made no tikei ni oujita
idou ryou wo syouhi simasu.
heitiF 1
kyoten: 1
umi,kaiganF 0.9
hayasiF 1.7
yamaF 2.5
idousaki ni ta seiryoku no butai ga iru masu ha tuuka deki masen.
[kougeki]
butai no kougeki kaisuu ga nokotte ite, kougeki command wo siyou suru to, butai no syatei nai no
target wo kougeki suru koto ga deki masu.
Ebutai wo kougeki suru
butai wo kougeki sita baai, kougeki gawa no ninzuu ni hirei sita kougeki ryoku to, bougyo gawa no ninzuu ni hirei sita
bougyo ryoku wo sasihiki si, seiryoku, butai tokusei nado no youso wo kuwaeta atai no damage wo atae masu.
bougyo gawa ha uketa damage no bun dake ninzuu ga gensyou simasu.
butai no ninzuu ga 0 ni naru to sono butai ha syoumetu simasu.
itido butai wo kougeki suru goto ni, bougyo gawa no seiryoku kara no gaikou ti ga gensyou simasu.
AI no butai ha aite koku tono gaikou ti ni yotte senryaku wo kettei simasu.
mazu aite koku tono gaikou ga hikui naka de tedika na kyoten wo nerai ni iki, yagai de taseiryoku no butai wo
mokugeki sita baai sotirani kougeki taisyou wo henkou simasu.
kougeki ji no damage
kougeki butai no kougeki ryoku ninzuu/100 + tikei bonus
- (bougyo butai no bougyo ryoku ninzuu/100 + tikei bonus
kougeki ryoku 10 no butai 1000 nin ga heiti de bougyo ryoku 2 no butai 500 nin wo kougeki sita baai,
(10 x 1000 / 100) - (2 x 500 /100) = 90
no damage wo atae masu.
damage keisan de damage ga 15 wo sita mawatta baai damage ha 15 ni nari masuisaitei damagej
mata damage ha tikei ni yoru hosei wo uke masu.
yama ni iru butai ga kougeki sita baai, damage ni +120 no bonus ga kasanininzuu ni hirei sinaij
yama mataha hayasi ni iru butai ga kougeki wo uketa baai, bougyo ni +50 no bonus ga kasanininzuu ni hirei sinaij
kihon teki ni kougeki bougyo tomo ninzuu ni hirei site iru node ninzuu no ooi butai no hou ga kougeki bougyo tomoni yuuri ni nari masu.
onaji ninzuu demo butai ga bunkatu sarete iru to bougyo ryoku ga sono bun sagaru tame damage wo uke yasuku nari masu.
Ekyoten wo kougeki suru
kyoten wo kougeki suru to, kougeki gawa no ninzuu ni hirei sita kougeki ryoku to, seiryoku, butai tokusei nado no youso wo kami sita
atai no damage wo atae masu.
kougeki ji no damage
kougeki butai no kougeki ryoku ninzuu/100 + tikei bonus
kyoten ha bougyo ryoku ga nai tame , butai no kougeki ryoku to ninzuu ni hirei sita damage ga sonomama gensan sare masu.
tadasi kyoten ha taikyuu jougen ti ga ari, jougen ti no wariai ni oujite mai turn kaifuku site iki masu.
itido kyoten wo kougeki suru goto ni, bougyo gawa no seiryoku kara no gaikou ti ga jakkan gensyou simasu.
*[English]*
[Move]
When the unit moves, the distance from the current position to the cursor destination position is adjusted according to the terrain
Consumes movement.
Flatland: 1
Location: 1
Sea, coast: 0.9
Hayashi: 1.7
Mountain: 2.5
You cannot pass through spaces where there are units from other forces at your destination.
[Attack]
If the unit has a number of attacks remaining and uses the attack command, the unit will be within the range of
You can attack the target
EAttack the unit
When attacking a unit, the attack power is proportional to the number of attackers, and the attack power is proportional to the number of defenders
Deducts defense power and deals damage based on factors such as force and unit characteristics.
The number of defenders will decrease by the amount of damage received.
When the number of troops reaches 0, that unit disappears.
Each time you attack a unit, the diplomatic value from the defending force is reduced.
AI units decide their strategy based on their diplomatic value with the other country.
First, aim for a nearby base while diplomacy with the other country is low, and take out units of other forces in the field. If you witness it, change the attack target to that person.
Damage when attacking
Attack power of attacking unit x number of people/100 + terrain bonus
- (defensive unit's defense power x number of people/100 + terrain bonus)
If 1000 troops with an attack power of 10 attack 500 troops with a defense power of 2 on the plains,
(10 x 1000 / 100) - (2 x 500 /100) = 90
causes damage
If the damage is less than 15 in damage calculation, the damage will be 15 (minimum damage)
Damage is also compensated for by terrain.
If a unit on the mountain attacks, a +120 bonus is added to the damage (not proportional to the number of people)
If a unit in a mountain or forest is attacked, a defense bonus of 50 is added (not proportional to the number of people)
Basically, both attack and defense are proportional to the number of people, so troops with more people have an advantage in both attack and defense.
Even if the number of troops is the same, if the troops are divided, their defense power will decrease accordingly, making them more susceptible to damage.
EAttack the base
When attacking a base, the attack power based on the number of attackers, as well as factors such as forces and unit characteristics are taken into account
Deals value damage.
Damage when attacking
Attack power of attacking unit x number of people/100 + terrain bonus
Since the base has no defense power, the damage proportional to the attack power and number of troops will be directly subtracted.
However, bases have a maximum durability limit, and will recover each turn according to the percentage of the maximum limit.
Each time you attack a base, the diplomatic value from the defending force will be slightly reduced.
yagai no AI butai - AI unit at field -
*[romeJP]*
yagai no AI butai ha omo ni 2 syurui no type ga ari masu.
@ta seiryoku no kyoten ni kougeki ni mukau butai
Aji seiryoku no kyoten syuuhen wo patrol siyou to suru butai
AI no koudou type ha syutujin sita butai no toosi bangou de wari furare masu. aru butai ga kaimetu sita baai,
sore ikou no toosi bangou no butai ha yakuwari ga 1 zutu zurasareru tame ookiku idou suru baai ga ari masu.
izure no butai demo yagai de ta seiryoku no butai wo hakken sita baai yuusen teki ni kougeki wo sikakete kimasu.
korera ha gaikou no eikyou wo ukenai tame, doredake gaikou ga takai seiryoku demo yagai deha sentou ni nari masu.
yagai butai niha sakuteki hani ga ari, idou kaisi ji no iti kara tate yoko kei 10 masu no hani ni butai ga
ita baai, sono butai ha hakken sare masu.
tadasi taisyou tonaru butai ga hayasi ni ita baai, sakuteki hani ha tate yoko kei 4 masu ni nari, tuujou yori mitukari nikuku nari masu.
tumari yagai deha hayasi de idou wo oeta hou ga hakken sare nikuku nari masu.
*[English]*
There are two main types of outdoor AI units.
@Unit heading to attack another force's base
AUnits trying to patrol around their own base
The type of AI is assigned by the serial number of the unit sent to the field. If a unit is destroyed,
Units with consecutive numbers after that will have their roles shifted one by one, so they may move significantly.
If any unit discovers a unit from another faction in the open, it will attack with priority.
These are not affected by diplomacy, so no matter how high your diplomacy is, it will still be a battle in the field.
Outdoor units have an enemy search range, and the unit is within a total of 10 spaces from the position at the start of movement. If so, the unit will be discovered.
However, if the target unit is in the forest, the enemy search range will be 4 squares in total, making it harder to find than usual.
In other words, in the field, they are less likely to be discovered if they finish their movement in the forest.
Ħ romeJP top page ni modoru Ħ