gaikou - diplomacy -



*[romeJP]*
gaikou ti ha AI ga kouryaku mokuhyou wo kettei suru yuusen juni wo sayuu simasu.

gaikou level ha 25 point kugiri ni natte ite, -75 ika ga saitei, -75`-50A-50`-25A-25`0A
0`-25A25`-50A50`75A+75 ijou to wake rarete imasu.
AI ha mazu gaikou level ga mottomo hikui seiryoku no kyoten wo kougeki taisyou ni erabi masu. sono ue de kyoten no kyori ga mottomo tikai
ta seiryoku no kyoten wo kougeki taisyou to site erabi masu.
tatoeba gaikou -30A-40 no seiryoku ga ite, ta no seiryoku ha gaikou ga -25 ijou no baai, zensya 2 seiryoku ha douitu gaikou level to minasare,
sono uti de kyoten no kyori ga tikai hou ga kougeki taisyou ni erabare masu.

tadasi yagai de ta seiryoku no unit to souguu sita baai, gaikou ni kakawarazu kougeki wo sikake te kimasu.
sonotame kougeki taisyou no kyoten ga tooi baai, tochuu de betu seiryoku no butai to souguu site sentou ni naru baai ga ooku nari masu.

gaikou kankei ga takai seiryoku kara ha kyoten wo neraware nikuku nari masu.

gaikou ti ha mai turn random de zougen suru hoka, taisyou no seiryoku no butai ya kyoten wo
kougeki suru to wazuka ni teika site iki masu.

Ekyoten ga kanraku sita baai
taikyuu ga 0 ni natta kyoten ha kougeki sita seiryoku ni sihai ken ga idou si, tatemono to taiki chuu no heisi ha sonomama hikitugare
masu.

player ga AI no kyoten wo kanraku sita baai, sono seiryoku kara no gaikou ti ga -50 ni narimasu.
sarani random de tokutei no 1 seiryoku kara no gaikou ti ga -150,tokutei no 1 seiryoku kara no gaikou ti ga +150 saremasu.
tumari kyoten wo kouryaku suru to joukyou ni yotte ha kouryaku sita seiryoku igai ni tekitai seiryoku ga 1 hassei suru koto ni nari masu.
ikorera gaikou ti ha gaikou command ni yori gensai suru koto ga deki masu.j

AI ga AI no kyoten wo kanraku sita baai, sono 2 seiryoku ha wakai si, souhou no gaikou ti ha kyousei teki ni +30 made modori masu.
isude ni sentou chuu no butai ha sonomama tatakai tudukeruj
sosite souhou no seiryoku ha random de kougeki taisyou wo henkou si, sono seiryoku ni taisuru gaikou ti wo -150 si, kougeki taisyou to simasu.
tumari AI ga kyoten wo kanraku suru to, random de totuzen player ni hokosaki wo mukete kuru baai ga aru tame,
kyoten kanraku ha kiroku wo komame ni check suru hituyou ga ari masu.


mata sikin wo tukatte gaikou command wo jissi suru koto de gaikou wo sousa suru koto ga deki masu.
gaikou commando ha zoutou kin to kousaku no 2 syurui ga ari masu.


*[English]*
Diplomacy value determines the priority order in which the AI determines objectives.

Diplomacy level is divided into 25 points, -75 or below is the lowest, -75 to -50, -50 to -25, -25 to 0,
It is divided into 0 to -25, 25 to -50, 50 to 75, and +75 or higher.
The AI will first select the base of the faction with the lowest diplomacy level to attack. Furthermore, the distance between the bases is the closest
Select another faction's base as the target of attack.
For example, if there are powers with diplomacy of -30 and -40, and the other powers have diplomacy of -25 or higher, the former two powers will be considered to have the same diplomacy level,
The one that is closer to the base will be selected as the attack target.

However, if you encounter units from other factions outdoors, they will attack you regardless of diplomacy.
Therefore, if the base to be attacked is far away, there will be many cases where you will encounter units from another faction on the way and a battle will ensue.

Your base will be less likely to be targeted by forces with strong diplomatic ties.

Diplomacy value increases or decreases randomly every turn, and also changes the units and bases of the target force. It decreases slightly when attacking.

EIf the base falls
Control of a base whose durability reaches 0 is transferred to the attacking force, and buildings and waiting soldiers are taken over as they are.
Masu.

If a player captures an AI base, the diplomacy value from that faction will be -50.
Furthermore, the diplomatic value of one specific faction will be -150 and the diplomatic value of one specific faction will be +150 randomly.
In other words, if you capture a base, depending on the situation, one hostile force will spawn in addition to the captured force.
(These diplomatic values can be reduced by diplomatic commands)

If the AI captures the AI's base, the two factions will reconcile and both sides' diplomacy values will be forced back to +30.
(Units that are already in combat continue to fight)
Then, both forces randomly change the attack target, reduce the diplomacy value for that force by -150, and make it the attack target. To do.
In other words, if the AI captures the base, it may suddenly turn its target on the player at random, so
If a base falls, you need to check the log frequently.


You can also manipulate diplomacy by implementing diplomatic commands using funds.
There are two types of diplomatic commands: gifts and operations.



*[romeJP]*
[zoutoukin]
Fkin 3000 wo gaitou seiryoku ni okuri masu.gaitou seiryoku no ji seiryoku ni taisuru
yuukou do ga jousyou simasu.
zoutou kin wo 1 kai ni tuki random de 5-15 gaikou ga jousyou simasu.

[kousaku]
Fkin 5000 wo tukai gaitou seiryoku no syuuhen koku kara no yuukou do wo teika sase masu.
kousaku 1kai ni tuki subete no seiryoku no gaikou ga random de 0-5 teika simasu.


*[English]*
[Gift money]
: Send 3000 gold to the corresponding faction. Against the relevant force's own force
Friendship level will increase.
Each gift will randomly increase Diplomacy by 5-15.

[Craft]
: Use 5000 gold to reduce the friendship of the relevant faction with surrounding countries.
Diplomacy of all factions will be randomly reduced by 0-5 for each operation



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